dpsQuattrus™
Hardware Overview
The latest digital disk
recorder hardware platform from the Leitch Post Production group,
dpsQuattrus is built on the DDR hardware expertise that won us an Emmy
® Award in 2000 for Outstanding Achievement in Television Technology.
Dramatically expanding on the features of the acclaimed dpsReality ®
hardware, dpsQuattrus features real-time playback of four video streams
(uncompressed or compressed), six graphics streams and, optionally, four
channels of simultaneous real-time 3D DVE effects with the Q3DX4™
quad-DVE daughtercard. Amazingly compact, the dpsQuattrus hardware
combines all of this real time power with flexible professional video
I/O, video mixing and keying, multi-channel audio mixing, video alpha
channel support, and an integrated Ultra160 SCSI-3 disk controller, all
on a single PCI card that requires just one IRQ.
What are the key
features of dpsQuattrus?
- Real-time Simultaneous Playback of 4 Video Streams (Uncompressed or
Compressed) and 6 Graphics Streams
- Mix Compressed and Uncompressed Video for Playback
- Real-time Support for Video with Alpha Channel
- Single PCI-slot / Single IRQ
- 12-bit Precision for Wipes and 3D DVE Effects
- Optional Q3DX4 Four-Channel 3D DVE Module (does not require PCI slot
or IRQ)
- 8 Audio Channels with Dedicated Hardware DSPs
- Integrated Analog Video I/O – Composite, Component, Y/C
- Optional Digital Video I/O – SDI
- Integrated Analog Audio I/O – Stereo Balanced, Stereo Unbalanced
- Optional Digital Audio I/O – AES/EBU (4 AES Channels), S/PDIF,
Embedded SDI
- DV I/O Supported Via Host Computer’s Built-in IEEE-1394 Port or OHCI-Compliant
IEEE-1394 Interface Card
- Integrated Ultra160 SCSI-3 Disk Controller
- Support for separate storage controllers for network or system storage
- Simultaneous Fill (Foreground) and Key (Alpha Channel) Output
- DPS Virtual Tape File System™ (VTFS™)
- Dedicated Genlock Input
How many layers can
dpsQuattrus handle in real-time?
dpsQuattrus supports
real-time simultaneous playback of 4 video streams and 6 graphics
streams.
What video and audio I/O does dpsQuattrus support?
The basic dpsQuattrus
board includes analog video input/output (composite, Y/C and component)
and stereo analog audio input/output (balanced and unbalanced) as
standard. SDI video and digital audio I/O (AES/EBU [4 AES Channels], S/PDIF,
Embedded SDI) can be added as an option. DV I/O is supported via the
host computer’s built-in IEEE-1394 port or OHCI-compliant IEEE-1394
interface card.
Does dpsQuattrus
support uncompressed video?
Yes. dpsQuattrus
supports uncompressed video, as well as variable compression. Compressed
and uncompressed video can be mixed. When compressing video, dpsQuattrus
uses Feed Forward Entropy Calculation to first calculate the entropy of
the current field, before feeding it forward to the compression engine.
The compression engine then uses the results of the entropy calculation
to apply an appropriate amount of compression. As the compression is
thus optimized based on the current data field, rather than the previous
one, this method assures that the compression engine won’t be
“surprised” by any sudden changes in the complexity of the video,
and provides the highest possible quality for the user’s specified
output data rate.
What kind of mass
storage controller does dpsQuattrus require?
dpsQuattrus includes an integrated Ultra160 SCSI-3 disk controller, thus
saving the expense of a separate mass storage controller (and saving a
valuable slot in the host system). For those wishing to use a different
type of controller or networked storage, dpsQuattrus also provides the
flexibility of using separate system storage controllers, though some
restrictions may apply (for example, the number of simultaneous streams
may be restricted) based on performance limitations of the storage
controller and host system bus. The integrated controller provides
optimal performance.
Does dpsQuattrus
replace dpsReality in the Leitch Post Production product line?
No. dpsQuattrus is
intended for applications that need its additional hardware capabilities
(such as four simultaneous video streams, six graphics streams, optional
four-channel 3D DVE, system/network storage support, etc.). It
represents an addition to the Leitch Post Production product line, not a
replacement. dpsReality remains an active product with ongoing
development.
Are dpsReality media
files compatible with dpsQuattrus?
Yes. dpsQuattrus uses
the same .dps video file and .dva audio/media file formats used by
dpsReality, so files are fully interchangeable between the two hardware
platforms. This is ideal for OEM developers planning to use dpsQuattrus
and who have already implemented dpsReality-based solutions, making an
easy transition for both the developer and their customers. As a further
level of file compatibility, dpsVelocity 8.0 and dpsVelocityQ timeline
files are stored in an XML format, providing an easy mechanism for OEM
applications to import projects from our popular non-linear editing
systems.
Does dpsQuattrus
support the DPS Virtual Tape File System™?
Like all of our
hardware platforms, dpsQuattrus features the DPS Virtual Tape File
System (VTFS), providing seamless and transparent interchange between
dpsQuattrus video files and all major graphic file formats. While video
data is stored on the system as DPS video files, the VTFS makes the
video data also appear to application programs as sequences of frames in
ten different image file formats, including TGA, TIF, SGI, PIC, IFF, RLA,
VPB, YUV, RAS and BMP. The key is that these frames in these formats
don’t actually exist until an application specifically accesses a
frame – hence the “Virtual” in VTFS. When an application accesses
a specific frame in its preferred format, the VTFS automatically
generates that frame in that format from the actual stored DPS video
clip, with no manual conversion steps required. Similarly, an
application can save a numbered frame in any of the ten formats, and it
will automatically be incorporated directly into the specified video
clip, ready for immediate output. The VTFS also enables simultaneous
read and write network access from multiple machines without the file
locking problems typical in other solutions. Note that the VTFS operates
only on drives connected to dpsQuattrus’ dedicated Ultra160 SCSI-3
disk controller; VTFS functionality will not be available on system or
network storage.
What are the system
requirements for dpsQuattrus?
dpsQuattrus supports
host systems with a 64-bit/66MHz PCI bus for optimal performance, while
retaining compatibility with motherboards with a 32-bit PCI bus. The
Windows ® 2000 or Windows ® XP
Professional operating system is required. A list of tested motherboards
and system configurations will be offered when certification testing is
completed and posted on our web site.
Why Choose
dpsQuattrus Hardware for OEM Applications?
dpsQuattrus provides a wide range of benefits for OEM applications. Not
only does dpsQuattrus provide extensive hardware capabilities, but its
flexible architecture, SDK, and easy-to-use API and support tools
provide tremendous advantages for developers.
Feature
|
Explanation and
Benefits
|
Real-time mixing
of four (4) streams of compressed or uncompressed video
|
Four layers of
compressed or uncompressed video can be mixed or processed in
real-time. Compressed and uncompressed footage can be mixed
simultaneously.
|
Real- time mixing
of six (6) graphics layers
|
Six layers of
graphics can be mixed or processed in real-time. Effects can be
applied to each graphics layer. Graphics layers can be animated,
and can be updated via the PCI bus in faster than real-time. DVE
effects can be applied to graphics layers with the optional Q3DX4
quad-channel 3D DVE module.
|
Live video
processing
|
In addition to
disk based video and graphics streams, dpsQuattrus also provides a
live video stream directly from the selected input. Titles, rolls,
crawls, graphics and effects (including 3D DVEs with the optional
Q3DX4 quad-channel 3D DVE module) can be applied to the live feed,
and live video can be mixed with disk-based media – making
dpsQuattrus ideal for live presentation applications, live
CG/titling, live effects, etc.
|
OPTIONAL Q3DX4
four-channel 3D DVE module
|
The optional
Q3DX4 quad-channel 3D DVE module provides four channels of 3D DVE
effects including scaling, perspective, rotation and warps that
can be applied to video or graphics streams. The 3D DVE uses
12-bit math to reduce quantising issues, and sub-pixel
interpolation for smooth effects. The Q3DX4 does not require an
additional PCI slot.
|
12-bit precision
for wipes and 3D DVE effects
|
12-bit wipe
precision provides exceptionally smooth effects and transitions.
|
Integrated
Ultra160 SCSI-3 disk controller, plus support for separate storage
controllers for network or system storage
|
For video
storage, dpsQuattrus includes an integrated Ultra160 SCSI-3 disk
controller, thus saving the expense of a separate mass storage
controller. For those wishing to use a different type of
controller or networked storage (for example, for server-type
applications), dpsQuattrus also provides the flexibility of using
separate system storage controllers for video files through the
PCI bus, with bandwidth of up to 80MB/sec.
|
Flexible video
path routing and layering combinations
|
dpsQuattrus’
flexible video path routing allows graphics layers to be placed in
any position relative to the video layers, (eg. in front of or
behind a DVE) and vice versa. The optional 3D DVE module can be
used to process any video or graphic layer, and since dpsQuattrus
does not use a memory-centric structure for effects and mixing
(instead, all paths exist in dpsQuattrus’ FPGAs as hardware
paths), there’s no risk of running out of aggregate data rate
bandwidth in the hardware.
|
Comprehensive
Integrated Analog Video I/O
|
Analog composite,
Y/C and component video I/O are standard on all dpsQuattrus
boards.
|
Comprehensive
Integrated Analog Audio Output
|
Two (selectable)
stereo pairs of unbalanced analog audio (RCA) and one stereo pair
of balanced analog audio (XLR) are standard on dpsQuattrus for
audio input. One stereo pair of unbalanced analog audio (RCA) and
one stereo pair of balanced analog audio (XLR) are provided for
audio output.
|
DV I/O Support
|
DV I/O is
supported via the host computer’s built-in IEEE-1394 port or
OHCI-compliant IEEE-1394 interface card.
|
OPTIONAL SDI
(video & audio) and Digital Audio I/O
|
SDI video and
digital audio I/O (AES/EBU, S/PDIF, Embedded SDI) can be added as
an option (requires an additional PCI slot). The currently
available SDI-4020 provides one SDI input and two discrete SDI
outputs. A new dual-input SDI option board (available Fall 2002)
will provide two SDI inputs as well as two SDI outputs.
|
Record two SDI
inputs at the same time
|
With the new
dual-input SDI option board (available Fall 2002), dpsQuattrus
will be able to record two discrete SDI input signals
simultaneously.
|
Two discrete
output video channels
|
Two discrete
output channels are provided in each of composite, Y/C, component
and SDI (with the optional SDI board). The outputs are arranged as
Program and Preview, but can be routed from anywhere in the mixer.
|
Simultaneous fill
& key output
|
The two discrete
output channels can be configured to provide simultaneous fill
(foreground) and key (alpha channel) output of video files with
associated motion alpha channel.
|
Simultaneous
playback and recording
|
dpsQuattrus can
simultaneously record one channel of video while playing back up
to three layers of video from disk through the two outputs. Thus,
pre-recorded footage can be played back without interrupting
recording (eg. instant replay applications), or footage can be
ingested without interrupting playback of footage from disk (eg.
mini-server applications).
|
Feed Forward
Entropy Calculation when compressing video
|
dpsQuattrus uses
Feed Forward Entropy Calculation to first calculate the entropy of
the current field, before feeding it forward to the compression
engine. The compression engine then uses the results of the
entropy calculation to apply an appropriate amount of compression.
As the compression is thus optimized based on the current data
field, rather than the previous one, this method assures that the
compression engine won’t be “surprised” by any sudden
changes in the complexity of the video, and provides the highest
possible quality for the user’s specified output data rate.
|
Genlock Input
|
Dedicated genlock
input and loop-through are standard on dpsQuattrus.
|
GPI Inputs
|
Two GPI inputs
are provided for remote triggering of events.
|
LTC Input and
Output
|
LTC (Longitudinal
Time Code) input and output connections are provided for time code
support.
|
Support for
multiple cards in single host computer
|
Multiple
dpsQuattrus cards can be used in a single host PC and controlled
by a single application.
|
OPTIONAL BOB-4400
rack-mountable audio/video breakout box
|
The optional
BOB-4400 rack-mountable breakout box consolidates all video and
audio connections (except SDI and DV, which are connected directly
to their specific boards) for a clean, professional installation.
The BOB-4400 also includes a built-in RS-232 to RS-422 adapter for
RS-422 device control.
|
Free SDK
Including Easy-to-Use API
|
A full SDK is
available for dpsQuattrus, and is free to qualified developers.
The dpsQuattrus SDK features the same easy-to-use API architecture
that many dpsReality OEM developers commented very favorably on,
allowing a great deal of control without bogging down in
lower-level details. The SDKwill also include Q-Tools™, a suite
of standalone modular utilities including simple record, playout,
and preview tools. Source code for these tools is provided for
both examples, and for incorporation into OEM applications.
|
DPS Virtual Tape
File System (VTFS)
|
The uniquely
flexible dpsQuattrus VTFS provides direct seamless and transparent
interchange between dpsQuattrus video files and all major graphic
file formats. See the subsection “What is the Virtual Tape File
System?” in the dpsQuattrus Hardware Overview for more
information.
|
Full media file
interchangeability with dpsReality
|
dpsQuattrus uses
the same .dps video file and .dva audio/media file formats used by
dpsReality, so files are fully interchangeable between the two
hardware platforms. This is ideal for OEM developers planning to
use dpsQuattrus and who have already implemented dpsReality-based
solutions, making an easy transition for both the developer and
their customers.
|
XML timeline
files from dpsVelocity
|
dpsVelocity 8.0
and dpsVelocityQ timeline files are stored in an XML format,
providing an easy mechanism for OEM applications to import
projects from our popular non-linear editing systems.
|
Integrated
hardware MPEG encoder on dual-input SDI option board
|
The new
dual-input SDI option board (available Fall 2002) also includes an
on-board hardware MPEG encoder, for real-time MPEG-2 encoding for
DVD creation, and for the creation of MPEG streams for other
applications.
|
dpsQuattrus Hardware
Options
All of the following
items are optional add-ons for the basic dpsQuattrus hardware. While
many OEMs will find the capabilities of the basic dpsQuattrus board to
be sufficient, these options add further capabilities and expand the
possible applications of dpsQuattrus.
{Q3DX4}
Four-Channel 3D DVE Module
The optional Q3DX4
quad-channel 3D DVE module provides four channels of 3D DVE effects
including scaling, perspective, rotation and warps that can be applied
to video or graphics streams. The 3D DVE uses 12-bit math to reduce
quantising issues, and sub-pixel interpolation for smooth effects. The
Q3DX4 is a daughtercard that plugs directly into the dpsQuattrus
mainboard, and does not require an additional PCI slot or IRQ.
{BOB-4400}
Rack-Mountable Audio/Video Breakout Box
The
optional BOB-4400 rack-mountable breakout box consolidates all video and
audio connections (except SDI and DV, which are connected directly to
their specific boards) for a clean, professional installation. The
BOB-4400 also includes a built-in RS-232 to RS-422 adapter for RS-422
device control.
{SDI-4020}
Digital I/O Board
The optional SDI-4020
digital I/O board adds digital audio and SDI video I/O to dpsQuattrus.
For video, the SDI-4020 provides one SDI input and two SDI outputs (SMPTE
259M, 270Mb/s). Embedded AES audio conforming to SMPTE-272M is supported
on the SDI input. Audio may be synchronous or asynchronous with respect
to both the SDI video, and system audio sample clock. For audio I/O,
balanced AES/EBU (EIAJ CP-340, XLR), unbalanced AES/EBU (SMPTE-267M,
BNC) and S/PDIF (RCA, unbalanced) are provided. The SDI-4020 requires an
additional PCI slot, and connects to the main card via a Movie-2 Bus
top-hat connector.
Dual-Input Digital
I/O Board (Coming Soon)
A new dual-input
digital I/O board (expected availability Fall 2002) will provide all of
the functionality of the SDI-4020 option board and adds a second SDI
input, with the ability to record two discrete SDI input signals
simultaneously. This board will also include an integrated on-board
hardware MPEG encoder, for real-time MPEG-2 encoding for DVD creation,
and for the creation of MPEG streams for other applications.
The Software
Development Kit (SDK)
A complete software
development kit (SDK) will be available soon for dpsQuattrus. The SDK
will include HTML documentation with direct links to the API reference,
example programs, debug and release libraries, and more. The SDK will
also include Q-Tools, a suite of standalone modular utilities including
simple record, playout, and preview tools. Source code for these tools
is provided for both examples, and for incorporation into OEM
applications. The dpsQuattrus SDK features the same easy-to-use API
architecture that many dpsReality OEM developers commented very
favorably on, allowing a great deal of control without bogging down in
lower-level details. The SDK is free to authorized OEMs and qualified
developers.
Sample Applications
The following are
examples of potential applications for dpsQuattrus. The possible
applications are endless, but these will give you some ideas of what the
dpsQuattrus hardware is capable of for OEMs. Some of these are actual
applications that are in development by various OEMs using the
dpsQuattrus hardware; others are applications that were developed for
the dpsReality hardware that could take advantage of the new features of
dpsQuattrus; others are suggestions of potential applications. Many of
these examples are intentionally vague, to protect the trade secrets of
the OEM developers working on them.
Video Playout /
Standalone Digital Disk Recorder
The dpsQuattrus
hardware is ideal for incorporation into standalone video playout
devices, for use either by keyboard, mouse or remote control. VTR
Emulation features enable easy RS-422 control from servers, switchers,
control panels and other devices, while GPI inputs also permit easy
event triggering. dpsQuattrus is ideal for integration as a video
playout device for presentation applications, theater, scoreboards, as a
deck replacement in a studio, or numerous other applications.
Specialized Mini-Server
Applications
dpsQuattrus’
above-mentioned video playout capabilities, combined with its ability to
simultaneously play and record, and its high PCI bandwidth supporting
file sharing over network-based storage (such as SANs) make dpsQuattrus
well-suited to basic server-style applications. In addition to studio
operations, dpsQuattrus’ ability to provide extensive flexibility
(such as 6 channels of graphics overlay and four channels of 3D DVE) in
a small form-factor makes it ideal for mobile mini-server applications
such as OB vans.
Live Presentation
Support
dpsQuattrus’ ability
to mix a live source with four streams of pre-recorded footage is ideal
for live presentation applications. dpsQuattrus can transition between
live and pre-recorded footage, apply DVE effects to the live source as
well as disk-based material, and apply graphics and titles to the live
footage, enabling live presentation support to be created that
seamlessly blends the live source with pre-edited materials with
interactive or pre-determined timing.
Non-Linear Editing
While we already ship
dpsQuattrus as part of a powerful, full-fledged non-linear editing
solution, dpsVelocityQ, there remain specialized non-linear editing
applications that require different toolsets and workflows unique to the
particular application. The extensive hardware features of dpsQuattrus
make it the ideal hardware platform for such development.
Video for Audio Post
A number of digital
audio workstation developers already offer compatibility with the
dpsReality hardware, thereby providing a full-quality, time-accurate
video reference for users editing, composing, and mixing audio for film,
television and video. The dpsQuattrus hardware offers even more
advantages, including network storage support. Through the 4-channel DVE
module, a split-screen view can also be played back in real-time showing
multiple, synced camera angles, useful when doing audio post for
projects distributed on DVD supporting multiple camera angles.
Character Generation
(Live or Post)
dpsQuattrus’ ability
to overlay six animatable graphics layers over both live and
pre-recorded video in real-time makes it ideal for both live and
post-production character generation and titling applications.
Live DVE
dpsQuattrus’ optional
real-time four-channel 3D DVE offers a variety of potential applications
for live effects generation. For example, dpsQuattrus could be used to
overlay up to four picture-in-picture windows of pre-recorded video over
a live feed.
Stillstore / Clipstore
A variety of stillstore
and clipstore products are already based on the dpsReality hardware,
including Leitch’s own Mediafile, and the dpsQuattrus hardware
provides additional features for stillstore and clipstore applications,
including network storage support and enhanced graphics layering
capabilities. The DPS Virtual Tape File System is ideal for stillstore
applications, allowing seamless and transparent support of ten major
graphics file formats directly from the file system.
Video Output Device
for Graphics Applications
dpsQuattrus makes an
ideal output device for computer-based 2D and 3D graphics applications.
Examples of this type of application are what Curious Software did with
our dpsReality hardware, using it for broadcast video I/O from their
Curious World Maps animated map software (see our December 2000 press
release), and Mercator’s use of the dpsReality hardware for map
visualization and graphical data output for broadcasts of the 2000
Russian Presidential elections (see our August 2000 press release).
dpsQuattrus offers even more attractive features than our popular
dpsReality hardware for such applications, such as six real-time
graphics layers and network storage support.
Replay
Leitch’s own
Whiplash2 incorporates the dpsReality hardware for slow-motion replay
applications. A wide array of other replay applications exist (not even
necessarily slow-motion) for not only sports (such as scoreboards,
broadcast, etc.) but also security and other markets. Like the
dpsReality hardware, dpsQuattrus features the ability to play back while
recording, ideal for playing back replays without interrupting the
capturing of the entire event. dpsQuattrus’ network storage support,
multi-stream real-time playback and optional quad-channel 3D DVE option
make well-suited to this type of application.
Medical Imaging
With miniature video
cameras increasingly being used in both medical diagnosis and treatment,
there are a wide range of medical imaging applications for which
dpsQuattrus is well-suited. dpsQuattrus’ ability to process multiple
streams of uncompressed video is a key feature for such applications,
where digital processing and interpretation of the video images must be
artifact-free.
Internet Video
Streaming
The dpsNetStream™
technology incorporated into both dpsQuattrus and dpsReality makes it
easy to incorporate web streaming (either live, or the creation of
on-demand web media files) as part of an OEM application, either as the
primary function of the application, or as an additional feature of the
application allowing full-quality video to be easily re-purposed for the
web.
dpsQuattrus I/O
Specifications:
Video Inputs
Composite (BNC)
......................................................1V p-p, 75 Ohm
S-Video (4-Pin Mini-DIN):
Y Signal .........................................................1V
p-p, 75 Ohm
C Signal..........................................................286mV
p-p (NTSC) / 300mv p-p (PAL)
Component Betacam (BNC’s):
Y Signal .........................................................1V
p-p, 75 Ohm
R-Y, B-Y (Pr,Pb) ...........................................700mV p-p (NTSC)
/ 525mv p-p (PAL)
Note(s):
Video input levels correspond to 75% color bar signal, with 100% white
reference bar.
Digital Video Inputs (Available with Digital I/O board)
Serial SDI (SMPTE 259M)
(BNC)............................800mv, 75 Ohm / Auto EQ to 300m.
DV..............................................................................IEEE-1394
Note(s):
Embedded AES audio conforming to SMPTE-272M is supported on the SDI
input. Audio may be synchronous or asynchronous with respect to both the
SDI video, and system audio sample clock.
Audio Inputs
Balanced (XLR-F)
..................................................... +4 dBU Nominal,
+20 dBU Maximum
Unbalanced Line (RCA) ............................................ -10
dBV Nominal, +6 dBV Maximum
Unbalanced AUX (RCA)........................................... -10 dBV
Nominal, +6 dBV Maximum
LTC Input (RCA).......................................................
0.1-5.0V p-p
Digital Audio Inputs
(Available with Digital I/O board)
Professional Format:
AES/EBU (EIAJ CP-340, XLR).................... 5V Balanced, 110 Ohm
AES/EBU (SMPTE-267M, BNC) ................. 1V Unbalanced, 75 Ohm
Consumer Format:
S/PDIF
(RCA)................................................ 500mv Unbalanced
Note(s):
Digital audio data may also be derived from either of the SDI or DV
input data streams.
Video Outputs
Program Channel:
Composite (BNC) ..........................................1V p-p, 75 Ohm
S-Video (4-Pin Mini-DIN)
Y Signal .............................................1V p-p, 75 Ohm
C Signal..............................................286mV p-p (NTSC),
300mv p-p (PAL)
Component Betacam (BNC’s)
Y Signal .............................................1V p-p, 75 Ohm
R-Y, B-Y (Pr,Pb) ...............................700mV p-p (NTSC), 525mv
p-p (PAL)
Preview/Alpha Channel:
Composite (BNC) ..........................................1V p-p, 75 Ohm
S-Video (4-Pin Mini-DIN)
Y Signal .............................................1V p-p, 75 Ohm
C Signal..............................................286mV p-p (NTSC),
300mv p-p (PAL)
Component Betacam (BNC’s)
Y Signal .............................................1V p-p, 75 Ohm
Time Code Video (VITC)
Composite w/VITC (BNC) ............................1V p-p, 75 Ohm
Note(s):
Video output levels correspond to 75% color bar signal,with 100% white
reference bar.
Digital Video Outputs
(Available with Digital I/O board)
Serial SDI (SMPTE 259M) (BNC x 2)......................800mv, 75 Ohm
DV..............................................................................IEEE-1394
Note(s):
1) Embedded AES audio conforming to SMPTE-272M may be inserted into the
SDI output stream.
Audio Outputs:
Balanced (XLR-M) .................................................... +4
dBU Nominal, +20 dBU Maximum
Unbalanced Line (RCA) ............................................ -10
dBV Nominal, +6 dBV Maximum
LTC Output (RCA).....................................................1V
p-p
Digital Audio Outputs
(Available with Digital I/O board):
Professional Format:
AES/EBU (EIAJ CP-340, XLR).................... 5V Balanced, 110 Ohm
AES/EBU (SMPTE-267M, BNC)................. 1V Unbalanced, 75 Ohm
Consumer Format:
S/PDIF (RCA)................................................ 500mv
Unbalanced
Note(s):
1) Digital audio data may also be inserted into both of the SDI and DV
output data streams.
Genlock Inputs
Composite (BNC) ......................................................1V
p-p, Hi-Z
Timing Adjustment Range:
Horizontal ......................................................>
+/- 2usec
Subcarrier.......................................................360
Degrees
Hard Drive Interface
Internal/External 68
pin .............................................Ultra160 Wide SCSI
Note(s):
1) Backward compatible with legacy devices (i.e. Ultra Wide SCSI-2, Wide
SCSI-2, and Fast SCSI-2 type devices).
Native Raster Size
525 Line (NTSC)
.......................................................720 x 486
625 Line (PAL)
..........................................................720 x 576
Video Performance
Frequency Response
..................................................0 - 5.0 MHz (+/- 0.25
dB)
.................................................................……….....5.0
- 5.5 MHz (+0.25, -1.5 dB)
K-Factor (2T)
.............................................................< 1%
Differential
Phase.......................................................< 1 Deg
Differential Gain
........................................................< 1%
Signal/Noise:
Playback.........................................................> 65
dB
Capture + Playback........................................> 58 dB
Audio Performance
A/D
...................................................................…....18
Bit over sampled Sigma-Delta
DAC
....................................................................…..18
Bit over sampled Sigma-Delta
Sample
Rates..............................................................11/22.05/32/44.1/48
KHz.
Frequency Response .................................................20
Hz to 20 KHz, +/- 0.5 dB
Dynamic Range....................................................…..88
dB (A weighted)
Total Harmonic Distortion.........................................0.005%
Max
Power Consumption
+5V
..................................................................….....1.8/3.6
Amp
+12V
.................................................................…...300
mA
-12V
..........................................................................80
mA
Total
.........................................................................14/23
Watt
Note(s):
1) Higher values apply
when the DVE module is present.
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